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Brief media update and seeking modeling talent
Blog

Hi there.
Work continues at a vastly reduced rate at the moment.
We would use some help with rigging, animating and texturing (including uvmapping / skinning). So if you are a dab hand in 3D Studio Max, familiar with the Cryengine 2, and want to join us in pushing Rise to completion, send us a message :)

In other news, I've added some more media for you guys to see some of our actual models. Hope you like them.
Head over to the Media section to check them out.

Cheers.


WebAdmin utility released
Blog

We have decided to release our WebAdmin utility for server admins.

Something we have developed for use in Rise but have decided to do a general release.
The server admins in our team, including myself, have found this an incredibly useful tool in running servers.
So what exactly is it?
Quite simply, it is a web server interface to the Crysis / Wars RCON system.
This lets you manage all server settings from a simple, fully customisable web site.

Features:

  • Multi-admin high secure web interface (IP range restriction, HTTPS, Sandboxing)
  • Individual admin privileges
  • Works for Crysis and Crysis Wars
  • Server anti crash and scheduled auto restart
  • Does not require any modifications to server files (apart from autoexec.cfg)
  • Fast template engine for customizable HTML pages
  • Automatic updates
  • Runs on Windows and Linux

With the web interface you can:

  • Kick and ban players (bans can be given a note/reason which is logged)
  • Set game/server settings
  • Manage level rotation
  • Upload new maps/map packs (ZIP & RAR) from you local machine or an URL (HTTP & FTP)
  • Use the chat and view the console
  • Restart the server
  • Manage web administrators and much more.

Certain features are limited to the interface running on the game server host.
Full documentation is provided in the zip, along with some templates to get you going.

We hope you find it as incredibly useful as we do :)

We have a web site set up so you can download the latest release and a small support forum in case you need help.
We would also like to encourage people to create templates and share them with other users. You can do this from the same forum mentioned above.

Installation instructions are included in main zip.

That all important link: http://webadmin.wakinghour.org

Live demo here: http://81.19.219.171:85/
User name / pass: test / test


Brief Status Update
Blog

Just a brief update to let you know that some of the goals we had planned to get ready by this time are taking considerably longer than expected.

That said, where practicle, we have brought forward some future development work into this cylce. Primarily to keep active on progressing other aspects whilst our current goals are still being worked on.

The upshot of this should result in a faster development cycle in our next phase.

We are also considering providing some basic Fraps-esque footage of gameplay, even though our assets aren't finished, or are still in a buggy state.

Even though we are reluctant to show off things that are still work in progress, I'm also sure you guys would like to see something other than our very early test video :)


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